Skip to main content
It looks like you're using Internet Explorer 11 or older. This website works best with modern browsers such as the latest versions of Chrome, Firefox, Safari, and Edge. If you continue with this browser, you may see unexpected results.
What is a Sphero?
A Sphero is a robotic ball gaming device that you control with a tilt, touch, or swing of your smartphone or tablet. Students can also code a sphero with behaviours and routines.
What can you do with your Sphero?
You can code your Spero using the following variables:
You can control how fast the sphero travels.
You can control for how many seconds you might travel
Allows you to pause the Sphero so that the movements or reactions you have programmed are more meaningful.
We can control the direction the Sphero by using degrees to identify how much they turn. Eg. right 90 degrees
You can program your sphero to change colours over an identified amountof time. Eg. Fade from green to orange over 60 seconds.
Programming your Sphero
Program your Sphero by using common programming structures:
Control how many times the Sphero will repeat instructions. Eg. When drawing a square, we might loop through instructions four times.
- If _ Then
We can ask the sphero to change colours IF it crashes into something.